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Mgsv first person mod

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If there's an narrative at all, it exists simply to help explain the relevance of the facts presented. A good news story may have something like a narrative, but it's more of a collection of facts. evil, moral decisions, defeats, and victories, etc. Good story generally can't be purely fact-based, since this interrupts the needs of narrative: pacing, good vs. In some sense, it's similar to comparing a good news article to a good story. The plot is effectively: 'You're the chosen undead, and you must quest for some items.' The setting, on the other hand, could fill books.

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It's possible to force this in a game, but the more you do, the more the game becomes an interactive movie.Ī great example would be Dark Souls: incredible setting, but really bare-bones plot. Video games are interactive, but all good plots require careful pacing and timing in order to be successful. In fact, I'm not sure that video games are actually good vehicles for plots. Many video games have very poor or bare plots, but amazing settings.